
In short, you could tell it was still a work in progress, but one that was heading in exactly the right direction. Also, the gameplay didn't quite work yet because of immature balancing and sometimes strange UI design decisions that caused a lot of unnecessary clicking and such. In contrast, almost everything that had to do with water (except fishing) was a total failure, as was the AI. It was similarly complex as an ANNO 1800, looked beautiful, had a cool partly direct, partly indirect military system and also the diplomacy, which was similarly deep as in a Civilization, worked well, actually also the heroic battles. What I was able to play in 2020 was really a settlers dream, basically all the strengths of the settlers games were combined and well meshed. "I was invited 3x to play tests, once in the fall of 2018, in the spring of 2020 and in the spring of 2021. His testimony is very interesting on the mistakes that were made between Spring 2020 and Spring 2021. And I did fell upon a youtube comment made by a former pre-alpha tester regarding what happened.

However, I think that it's important that we do analyze what really happened that lead to this situation.

Again, I want to thank you all for the very difficult decision you took by delaying the game once again after all the feedback and reviews regarding the latest Closed Beta.
